Unlocking The Portal
body is rarely used by itself. Though you may find that you need to define the occasional CSS element all the way back to body.
At this level you are more likely wanting to use the classes found at the body level in order to apply a CSS change to sections of the campaign (wiki, characters,etc) or to provide a different CSS layout for GM, campaign members and non campaign members.
|Classes||What It Is||Sample Uses|
|campaign-landing-show||Your Front Page|
|adventure-log-index||Adventure Log Listing|
|adventure-log-show||Individual Adventure Logs|
|character-show||Individual Character Pages|
|item-show||Individual Item Pages|
|campaign-public-layout||Front Page,Adventure Log,Wiki,Characters,Items, Maps|
|campaign-dashboard-layout||Dashboard,Forum, Calendar,Media Library, Settings|
|logged-in||logged in user|
|campaign-member||Identifying campaign members||Adding an extra Navigation Icon goes 12 down for member 8 down for nonmembers|
|campaign-game-master||Game Master’s account|
You may find the use of :not to be useful in here when there is no class defining a specific usage for example
.campaign-member and :not(.campaign-member) to determine members and non members of a campaign since there is no non-member class.